I bought Snatcher because I loved its anime aesthetic and its role in the nascent career of a games industry legend. A small number were imported into the UK, but it was never a huge hit here, so getting one on eBay is a costly and risk-laden adventure. There were just two problems with this purchase: the game is a text-heavy role-playing adventure with no English translation, and I don’t own a PC Engine, a cult 16 bit machine first released in Japan in 1987, which hosted some of the finest arcade conversions of the era in then-astounding visual quality. A few years ago I bought a Japanese copy of Snatcher, a cyberpunk video game designed by Hideo Kojima before he went on to create the legendary Metal Gear Solid series.